Sundering the Gods

Hello, and welcome to home of the Sundering the Gods Saga. Here you will find a collection of maps and sundry other tidbits to enhance and enlighten your journey into the world of the Sister Continents, so please feel free to browse around or drop the author a note to let him now what you you enjoyed and how your experience could be even better.

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Silonê (Si-lon-ē)

(Art by Joe Shawcross)

The Silonê are a tall and long lived human culture residing on the southern portion of the island of Kaludor early in the First Era of Stability. After the Great Forgetting, the Silonê retained a stronger memory recall for family than most other cultures, perhaps in part due to their clan structure. These memories of family caused a huge shift in the political power structure, raising the individual clans above the church of the Pantheon of Sôl. In the days following the Forgetting, seven clans rose to take control. These wars were bloody, but not as brutal as many civil wars around the world. As the Clan Wars were settled, the Church sought to wrest power, and so began the War of Seven Lies, which ended with the clans in power.

Being a northern people, the Silonê sense of fashion tends to be heavy and layered, using the furs of elk, goat, bear, and other animals to survive the harsh climate. The Silonê have a wealth of iron in their mountains, and are sufficiently advanced in metallurgy to smelt the iron and craft high quality steel weapons. A wealth of gold and silver hides in the mountains, and is a major part of their trade with other nations.

Over the years several war parties from various Tek nations sailed in from the continent to loot the Silonê shores, meeting with varied degrees of success. The Silonê consider the Tek rapers, pillagers, and slavers and have little but violent contact with these peoples for several hundred years, but trade exists despite tensions.

© 2022 L. James Rice